“Rocksmith” interview update

Guess what Vault fans, Nao Higo of Ubisoft spent some time with us to talk about what it took to make Rocksmith, the challenges him and his team faced, and some exciting news about Bass Guitar DLC! Are you interested? Of course you are! Check back at the Vault this week for the full interview. […]

Obsidian Entertainment’s Chris Avellone talks game design and evelopment

Ever hear of a guy named Chris Avellone? Oh, he just helped write a few little games called “Fallout: New Vegas” and “Alpha Protocol.”Want to hear some industry insight from him and how he got his start in the gaming industry? Well, then take a gander at an old interview we did some time ago.Thanks […]

It’s an amazing “Journey”

Journey, developed exclusively for the Playstation 3 by Thatgamecompany, is an absolutely visually stunning piece of interactive art that manages to evoke emotions without so much as a single word that most full-length AAA games can’t manage with a fully voiced-over script. The story of the game is revealed to the player through short cutscenes […]

“Mass Effect 3” Review

 Oh Mass Effect…how I love thee. Mass Effect 3 has been one of the long awaited titles early in the year. Why? Well other than the fact that there have been some major improvements to the game, the addition of multiplayer, and the return of old characters, there seems to be a general feeling of […]

Expansion or DLC?

By John Sollitto So I’ve taken to perusing the X-Box Live Marketplace and Steam and whatnot, and I’ve found that a lot of DLC’s are being made lately. DLC’s are all over the place lately. Now, it’s debated as to whether or not a DLC has to actually contribute to the game’s story and gameplay […]

In Support of the Console

 The current-gen consoles in their original forms.   When I play games, I treat them like an entertainment experience rather than a mere pastime like browsing Reddit or shopping on Amazon. I turn down the lights, turn on the HDTV and turn up the volume. I want to feel like I’m in the universe that […]

Fan Website Culture

You know you’re a child of the webernets when you remember the thousands of video game fan sites that littered the Internet on hosts like Geocities and Angelfire. In the early 2000s, having your own website was the cool-kid thing to do (or at least that’s what I would tell myself). Anyone with a computer […]