This week in gaming

Play games with almost any device

Sony revealed PlayStation Now at the Consumer Electronics Show in Las Vegas this week. The subscription-based service provides players the opportunity to have games streamed to their compatible devices via cloud computing, allowing for such things as TVs and tablets to become pseudo-gaming consoles.

Those playing games via PS Now will be able to join multiplayer matches with others playing on the game’s native console, and trophies and messages are also supported.

The service, which will all but negate the PlayStation 4’s innate inability to play games from previous generations, will be used to stream popular games such as “The Last of Us” and “Beyond: Two Souls,” among others that have yet to be officially announced including PlayStation 1 and 2 games.

A closed beta of the service will commence at the end of January and services should begin to roll out publicly by the end of the year, according to Sony.

The service will initially only be available on PS4, PS3, PS Vita and certain models of Sony Bravia TVs, but is expected to become available on non-Sony devices in the future.

One big Alien announcement

Alien: Isolation was announced this week by Sega.

The game, a first-person survival-horror game developed by The Creative Assembly, puts players in the shoes of Amanda Ripley, the daughter of the protagonist of the original “Alien” film.

According to a preview on Joystiq, the game has it’s roots firmly set in the original film. It is set on a city-sized trading vessel and pits the player against a single Alien along with what Lead Game Designer Larry Napper calls “other threats.”

The game is set for release in late 2014 for PS3, PS4, Xbox 360, Xbox One and PC.

A gameplay preview posted by Outside Xbox is available on YouTube.

An updated Oculus Rift

The folks at Oculus have shown the newest prototype of their virtual-reality headset at the Consumer Electronics Show this week.

The newest Oculus Rift prototype codenamed “Crystal Cove.”

Codenamed “Crystal Cove,” the latest Oculus Rift prototype lowers image latency to around 30 milliseconds, reduces motion blur and now features an external camera and small LED lights on outside of the redesigned headset allowing for 3-dimensional movement within game worlds without the use of a handheld controller.

The Tested YouTube channel has a hands-on demo video of the new prototype.

The resolution of the screen within the headset has been bumped up to 1080p as well, and this prototype uses an AMOLED screen. The creators won’t commit to final specifications yet, though, and say they are still working out the kinks.

Wired has a full write up on the new Crystal Cove prototype Oculus Rift headset over on their website.