Master Chief heads to Xbox One in November

“Halo: The Master Chief Collection” was announced for Xbox One this morning at Xbox’s Electronic Entertainment Expo media briefing. The collection, which includes “Halo: Combat Evolved Anniversary,” “Halo 2 Anniversary,” Halo 3″ and “Halo 4” will be available Nov. 11 for $60.

Each game will include it’s own original multiplayer mode in it’s original form running on it’s original engine. This means that when players jump into a multiplayer match in “Halo 2 Anniversary,” it will be exactly as if they were playing “Halo 2” in high definition. This is important, because when “Halo: Combat Evolved Anniversary” was released it’s multiplayer portion ran within the “Halo: Reach” engine, which was a less-than-optimal choice for many “Halo” fans as it did not feel the same as multiplayer in “Halo: CE” on the original Xbox.

Every map ever released for “Halos” one through four will be included on the disc, which means that there are over 100 mulitplayer arenas included.

All of the games will also be running at full 1080p resolution and 60 frames per second, meaning they’re going to look very good.

Master Chief’s entire journey so far comes to Xbox One in November.


“Halo 2 Anniversary” will be much like “Halo: Combat Evolved Anniversary” in that it will have fully upgraded graphics, and players will have the option to switch between the classic and updated graphics on the fly during gameplay. “Halo 3” and “Halo 4” will not receive updated graphics, but will both be running at a higher resolution and higher frames per second than at their initial releases.

The package will also include access to the beta test of “Halo 5: Guardians,” as well as access to a weekly episodic live-action series called “Halo: Nightfall.” The series will introduce the themes and characters that will lead directly into the story of “Halo 5: Guardians.”

Each game’s complete campaign can be played from the disc, allowing players to create playlists of their favorite missions across all four games. Online and local cooperative play is also supported, so players can jump from their favorite missions in “Halo 2” to the finale of  “Halo 4” seamlessly and with their friends online.

Each game also includes achievements totaling 1,000 gamerscore, meaning that the entire package includes 4,000 possible gamerscore.